ShadowSense: Real-Time Privacy-Preserved Human Detection and Tracking using EfficientNet-V2 and Stereo Mapping (on Reachy by Pollen Robotics)
Reinforcement Learning with Adversarial Curriculum Generation (in OpenAI Gym CarRacing Obstacles and Bipedal Walker with varying friction, slope and pit frequency)
Goal-Based Humanoid Navigation Policies in Isaac Sim Rivermark Environment with Dynamic Actors spawned using Actor SDG (Under Preparation)
Teleoperation Control on Dual-Arm Franka Panda sim using Hand Pose Detection from Webcam Feed
Differential Driving with LiDAR Detection in NVIDIA Isaac Sim
Access the implementation of both classical control (IK, PD, impedance) and learned control algorithms in the LibFranka simulation here.